编程基础:随机数生成
外观
大多数游戏的一个重要部分是使用随机数的能力。这些可能用于随机放置地图上的金币,或者计算你是否在一定距离内用步枪击中目标。
Dim rndGen As New Random()
Dim randomNumber As Integer
randomNumber = rndGen.Next()
上面的代码将为您提供 1 到 2,147,483,647 之间的随机数。您可能需要一个稍微小一点的数字。要获得两个设置数字之间的随机数,在本例中为 5 和 10,您可以使用以下代码
randomNumber = rndGen.Next(5,10)
那么我们究竟如何使用它呢?看一下下面的游戏
Dim rndGen As New Random()
Dim randomNumber As Integer
Dim guess as Integer
randomNumber = rndGen.Next(1,100)
console.writeline("Please guess the random number between 1 and 100")
Do
console.write("your guess:")
guess = console.readline()
if guess > randomNumber
console.writeline("Too High")
end if
if guess < randomNumber
console.writeline("Too Low")
end if
Loop While guess <> randomNumber
console.writeline("Well done, you took x guesses to find it!")
调整上面的代码以告知用户他们找到了随机数需要多少次猜测。提示:您需要一个变量
答案
Sub Main()
Dim rndGen As New Random()
Dim randomNumber As Integer
Dim guess As Integer
Dim count As Integer = 1
randomNumber = rndGen.Next(1, 100)
Console.WriteLine("Please guess the random number between 1 and 100")
Do
Console.Write("your guess:")
guess = Console.ReadLine()
If guess > randomNumber Then
Console.WriteLine("Too High")
End If
If guess < randomNumber Then
Console.WriteLine("Too Low")
End If
If guess <> randomNumber Then
count = count + 1
End If
If guess = randomNumber Then
Console.WriteLine("Well done, you took " & count & " guesses to find it!")
End If
Loop
End Sub