计算机编程/Hello world
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以下是Hello, world!程序的列表。
Hello, world!程序使“Hello, world!”文本显示在计算机屏幕上。这通常是学习编程语言时遇到的第一个程序。或者,它是对新编程语言安装的基本健全性检查。如果“Hello World”无法运行,则在解决安装问题之前,不要尝试开发复杂的程序。
要查看更多语言,请查看Hello World 集合。
需要注意的是,4DOS/4NT 批处理语言是 MS-DOS 批处理语言的超集。
@echo Hello, world!
message "Hello, world!" with style = popup;
REPORT ZHELLO.
START-OF-SELECTION.
WRITE "Hello, world!".
以下示例使用了单例模式,并在消息框中输出文本,而不是传统的列表输出。
REPORT ZHELLO.
CLASS lcl_hello DEFINITION CREATE PRIVATE FINAL.
PUBLIC SECTION.
CLASS-DATA self TYPE REF TO lcl_hello READ-ONLY.
CLASS-METHODS class_constructor.
METHODS say_hello.
PRIVATE SECTION.
CONSTANTS con_hello_world TYPE c LENGTH 13 VALUE 'Hello, World!'.
ENDCLASS.
CLASS lcl_hello IMPLEMENTATION.
METHOD class_constructor.
CREATE OBJECT lcl_hello=>self.
ENDMETHOD.
METHOD say_hello.
MESSAGE con_hello_world TYPE 'I'.
ENDMETHOD.
ENDCLASS.
START-OF-SELECTION.
lcl_hello=>self->say_hello( ).
WRITE "Hello, world!"
这将只输出到输出窗口,最终用户不会看到。
trace("Hello, world!");
此版本将对最终用户可见。
var helloWorld:TextField = this.createTextField( "helloWorld", this.getNextHighestDepth(), 1, 1, 100, 20 );
helloWorld.text = "Hello, world!";
package
{
public class HelloWorld
{
public function HelloWorld()
{
trace("Hello, world!");
}
}
}
with Ada.Text_IO;
procedure Hello is
begin
Ada.Text_IO.Put_Line ("Hello, world!");
end Hello;
ALGOL 68 标准要求保留字、类型和运算符使用不同的字体。因此,程序通常以粗体或下划线字体发布,例如
begin printf($"Hello, world!"l$) end
在流行的大写粗体词约定中
BEGIN
printf($"Hello, world!"l$)
END
或使用类似维基文本的引号标记,这在只有 6 位字符的计算机上特别适用(因此只有大写)
'BEGIN'
PRINTF($"HELLO, WORLD!"L$)
'END'
或者至少使用begin和end的“简短符号”形式。
( printf($"Hello, world!"l$) )
PROC main() WriteF('Hello, world!'); ENDPROC
此程序在启动后通过诊断接口发送消息。
program_name = 'Hello' define_start send_string 0,'Hello World!'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE project>
<project default="helloworld">
<target name="helloworld">
<echo message="Hello, World!" />
</target>
</project>
∇R←HWΔPGM
[1] R←'HELLO WORLD!'
∇
- 第一行上的 Del 开始为名为 HWΔPGM 的程序定义函数。它是一个无元函数(没有参数,与一元或二元函数相反),它将返回一个显式结果,允许其他函数或 APL 原语使用返回的值作为输入。
- 标号为 1 的行将文本向量 'Hello, world!!' 赋值给变量 R
- 最后一行是另一个 Del,它结束函数定义。
当函数通过输入其名称来执行时,APL 解释器将文本向量赋值给变量 R,但是由于我们在另一个函数、原语或赋值语句中没有使用此值,解释器会将其返回到终端,从而在函数调用下方显示下一行上的文字。
会话将如下所示
HWΔPGM Hello, world!!
虽然不是一个程序,但是如果你只是向解释器提供文本向量而不将其分配给变量,它会将其返回到终端作为输出。请注意,用户输入会自动由解释器缩进 6 个空格,而结果则显示在新行开头。
'Hello, world!' Hello, world!!
return "Hello, world!"
或
display dialog "Hello, world!"
<% Response.Write("Hello, world!") %>
- 或简单地
<%= "Hello, world!" %>
// in the page behind using C#
protected void Page_Load(object sender, EventArgs e)
{
Response.Write("Hello, world!");
}
' in the page behind using VB.NET
Protected Sub Page_Load(ByVal sender As Object, ByVal e As EventArgs)
Response.Write("Hello, world!")
End Sub
// ASPX Page Template
<asp:Literal ID="Literal1" runat="server" Text="Hello World!"></asp:Literal>
或
<asp:Label ID="Label1" runat="server" Text="Hello World"></asp:Label>
或
Hello World!
bdos equ 0005H ; BDOS entry point
start: mvi c,9 ; BDOS function: output string
lxi d,msg$ ; address of msg
call bdos
ret ; return to CCP
msg$: db 'Hello, world!$'
end start
10 ORG #8000 ; Start address of the routine
20 START LD A,2 ; set the output channel
30 CALL #1601 ; to channel 2 (main part of TV display)
40 LD HL,MSG ; Set HL register pair to address of the message
50 LOOP LD A,(HL) ; De-reference HL and store in A
60 AND A ; Null terminator?
70 RET Z ; If so, return
80 RST #10 ; Print the character in A
90 INC HL ; HL points at the next char to be printed
100 JR LOOP
110 RET
120 MSG DEFM "Hello, world!"
130 DEFB 13 ; carriage return
140 DEFB 0 ; null terminator
A_CR = $0D ;carriage return
BSOUT = $FFD2 ;kernel ROM sub, write to current output device
;
LDX #$00 ;starting index in .X register
;
LOOP LDA MSG,X ;read message text
BEQ LOOPEND ;end of text
;
JSR BSOUT ;output char
INX
BNE LOOP ;repeat
;
LOOPEND RTS ;return from subroutine
;
MSG .BYT 'Hello, world!',A_CR,$00
请参阅 Nova 文章的示例部分。
MODEL SMALL
IDEAL
STACK 100H
DATASEG
MSG DB 'Hello, world!', 13, '$'
CODESEG
Start:
MOV AX, @data
MOV DS, AX
MOV DX, OFFSET MSG
MOV AH, 09H ; DOS: output ASCII$
INT 21H
MOV AX, 4C00H
INT 21H
END Start
.MODEL Small
.STACK 100h
.DATA
db msg 'Hello, world!$'
.CODE
start:
mov ah, 09h
lea dx, msg ; or mov dx, offset msg
int 21h
mov ax,4C00h
int 21h
end start
; FASM example of writing 16-bit DOS .COM program
; Compile: "FASM HELLO.ASM HELLO.COM"
org $100
use16
mov ah,9
mov dx,xhello
int $21 ; DOS call: text output
mov ah,$4C
int $21 ; Return to DOS
xhello db 'Hello world !!!$'
将 32 位 PE 程序作为原始代码和数据进行制作的示例
format PE GUI
entry start
section '.code' code readable executable
start:
push 0
push _caption
push _message
push 0
call [MessageBox]
push 0
call [ExitProcess]
section '.data' data readable writeable
_caption db 'Win32 assembly program',0
_message db 'Hello, world!',0
section '.idata' import data readable writeable
dd 0,0,0,RVA kernel_name,RVA kernel_table
dd 0,0,0,RVA user_name,RVA user_table
dd 0,0,0,0,0
kernel_table:
ExitProcess dd RVA _ExitProcess
dd 0
user_table:
MessageBox dd RVA _MessageBoxA
dd 0
kernel_name db 'KERNEL32.DLL',0
user_name db 'USER32.DLL',0
_ExitProcess dw 0
db 'ExitProcess',0
_MessageBoxA dw 0
db 'MessageBoxA',0
section '.reloc' fixups data readable discardable
使用 FASM 导入宏,unicode(MessageBoxW 是 Windows 9x/ME '支持' 的少数 unicode 函数之一)和部分共享,没有重定位(32 位 Windows NT 可执行文件不需要,建议用于基于 DOS 的 Windows,对于 x64 必需),没有堆 - 这不是一个初学者示例,但只有 1024 字节而不是 3072 字节
format PE GUI 4.0
heap 0
entry start
include 'win32a.inc'
section '.text' code import readable executable data
library kernel, 'KERNEL32.DLL',\
user,'USER32.DLL'
import kernel,\
ExitProcess, 'ExitProcess'
import user,\
MessageBoxW, 'MessageBoxW'
start:
xor ebx, ebx
push ebx
push ebx
push _message
push ebx
call [MessageBoxW]
push ebx
call [ExitProcess]
_message du 'Hello, world!' ,0
section '.reloc' fixups data readable discardable
format ELF executable
entry _start
_start:
mov eax, 4
mov ebx, 1
mov ecx, msg
mov edx, msg_len
int 80h
mov ebx, 0
mov eax, 1
int 80h
msg db 'Hello, world!', 0xA
msg_len = $-msg
.data
msg:
.ascii "Hello, world!\n"
len = . - msg
.text
.global _start
_start:
movl $len,%edx
movl $msg,%ecx
movl $1,%ebx
movl $4,%eax
int $0x80
movl $0,%ebx
movl $1,%eax
int $0x80
section .data
msg db 'Hello, world!',0xA
len equ $-msg
section .text
global _start
_start:
mov edx,len
mov ecx,msg
mov ebx,1
mov eax,4
int 0x80
mov ebx,0
mov eax,1
int 0x80
extern printf ; Request symbol "printf".
global main ; Declare symbol "main".
section .data
str: DB "Hello World!", 0x0A, 0x00
section .text
main:
PUSH str ; Push string pointer onto stack.
CALL printf ; Call printf.
POP eax ; Remove value from stack.
MOV eax,0x0 ; \_Return value 0.
RET ; /
TERM EQU 19 console device no. (19 = typewriter) ORIG 1000 start address START OUT MSG(TERM) output data at address MSG HLT halt execution MSG ALF "HELLO" ALF " WORL" ALF "D " END START end of program
string BYTE "Hello, world!",#a,0 string to be printed (#a is newline and 0 terminates the string) Main GETA $255,string get the address of the string in register 255 TRAP 0,Fputs,StdOut put the string pointed to by register 255 to file StdOut TRAP 0,Halt,0 end process
.MCALL .REGDEF,.TTYOUT,.EXIT
.REGDEF
HELLO: MOV #MSG,R1
MOVB (R1)+,R0
BEQ EXIT
LOOP: .TTYOUT
BR LOOP
EXIT:
.EXIT
MSG: .ASCIZ /Hello, world!/
.END HELLO
MOV #TXT,R1 ;Moving string address to R1
CLR R2 ;String length=0, means null will be the termination character
EMT 20 ;Print the string
HALT
TXT: .ASCIZ /Hello, world!/
.END
include lvo/exec_lib.i
include lvo/dos_lib.i
; open DOS library
movea.l 4.w,a6
lea dosname(pc),a1
moveq #36,d0
jsr _LVOOpenLibrary(a6)
movea.l d0,a6
; actual print string
lea hellostr(pc),a0
move.l a0,d1
jsr _LVOPutStr(a6)
; close DOS library
movea.l a6,a1
movea.l 4.w,a6
jmp _LVOCloseLibrary(a6)
dosname dc.b 'dos.library',0
hellostr dc.b 'Hello, world!',0
;print
move.l #Hello,-(A7)
move.w #9,-(A7)
trap #1
addq.l #6,A7
;wait for key
move.w #1,-(A7)
trap #1
addq.l #2,A7
;exit
clr.w -(A7)
trap #1
Hello
dc.b 'Hello, world!',0
pea (strign) ; push string address onto stack
dc.w $FF09 ; call DOS "print" by triggering an exception
addq.l #4,a7 ; restore the stack pointer
dc.w $FF00 ; call DOS "exit"
strign:
dc.b "Hello, world!",13,10,0
.title hello
.psect data, wrt, noexe
chan: .blkw 1
iosb: .blkq 1
term: .ascid "SYS$OUTPUT"
msg: .ascii "Hello, world!"
len = . - msg
.psect code, nowrt, exe
.entry hello, ^m<>
; Establish a channel for terminal I/O
$assign_s devnam=term, -
chan=chan
blbc r0, end
; Queue the I/O request
$qiow_s chan=chan, -
func=#io$_writevblk, -
iosb=iosb, -
p1=msg, -
p2=#len
; Check the status and the IOSB status
blbc r0, end
movzwl iosb, r0
; Return to operating system
end: ret
.end hello
HELLO CSECT The name of this program is 'HELLO' USING *,12 Tell assembler what register we are using SAVE (14,12) Save registers LR 12,15 Use Register 12 for this program WTO 'Hello, world!' Write To Operator RETURN (14,12) Return to calling party END HELLO This is the end of the program
.program
ADR R0, message
SWI "OS_Write0"
SWI "OS_Exit"
.message
EQUS "Hello, world!"
EQUB 0
ALIGN
或更小的版本(来自 qUE);
SWI "OS_WriteS":EQUS "Hello, world!":EQUB0:ALIGN:MOV PC,R14
.data
msg: .asciiz "Hello, world!"
.align 2
.text
.globl main
main:
la $a0,msg
li $v0,4
syscall
jr $ra
.data
msg:
.ascii "Hello, world!\n"
len = . - msg
.text
.globl _main
_main:
li r0, 4 ; write
li r3, 1 ; stdout
addis r4, 0, ha16(msg) ; high 16 bits of address
addi r4, r4, lo16(msg) ; low 16 bits of address
li r5, len ; length
sc
li r0, 1 ; exit
li r3, 0 ; exit status
sc
SYSTEM BPM
START M:PRINT (MESS,HW)
M:EXIT
HW TEXTC 'HELLO WORLD'
END START
MsgBox, Hello, world!
(命令名称后的逗号是可选的。)
MsgBox(0,'','Hello, world!')
MsgBox("Hello, world!","aTitle")
BEGIN { print "Hello, world!" }
这是第一个已知的 Hello, world!程序:[1]
main( ) {
extrn a, b, c;
putchar(a); putchar(b); putchar(c); putchar('!*n');
}
a 'hell';
b 'o, w';
c 'orld';
在较旧版本中也称为 Triton 工具。在 Baan ERP 上,您可以在 3GL 或 4GL 模式下创建程序。
function main() { message("Hello, world!") }
choice.cont.process: on.choice: message("Hello, world!")
在这种情况下,您应该按“继续”按钮以显示消息。
echo 'Hello, world!'
或
printf 'Hello, world!\n'
或使用 C 预处理器
#!/bin/bash
#define cpp #
cpp $0 2> /dev/null | /bin/bash; exit $?
#undef cpp
#define HELLO_WORLD echo "hello, world"
HELLO_WORLD | tr a-z A-Z
以下示例适用于任何符合 ANSI/ISO 标准的 BASIC 实现,以及大多数内置于或分发于 1970 年代和 1980 年代微型计算机中的实现(通常是 Microsoft BASIC 的某种变体)。
10 PRINT "Hello, world!"
20 END
请注意,“END”语句在许多 BASIC 实现中是可选的。
一些实现也可以在省略行号时以立即模式执行指令。以下示例无需 RUN 指令即可执行。
PRINT "Hello, world!"
? "Hello, world!"
BASIC 的后期实现允许对结构化编程提供更大的支持,并且不需要源代码的行号。以下示例在大多数现代 BASIC 中运行时有效。
PRINT "Hello, world!"
END
同样,“END”语句在许多 BASIC 中是可选的。
BlitzBasic
[edit | edit source]Print "Hello, world!"
WaitKey
DarkBASIC
[edit | edit source]PRINT "Hello, world!"
或
TEXT 0,0,"Hello, world!"
WAIT KEY
注意:“经典”Dark Basic 中的 WAIT KEY 命令是可选的,因为程序完成后控制台会弹出。
FreeBasic
[edit | edit source]PRINT "Hello World"
SLEEP
END
或
PRINT "Hello World"
或
? "Hello World"
或
'without a newline
? "Hello World";
CoolBasic
[edit | edit source]AddText "Hello, world!"
DrawScreen
WaitKey
GW-BASIC
[edit | edit source]10 PRINT "Hello, World!"
20 END
Liberty BASIC
[edit | edit source]写入主窗口
print "Hello, world"
或绘制在图形窗口中
nomainwin
open "Hello, world!" for graphics as #main
print #main, "place 50 50"
print #main, "\Hello, world!"
print #main, "flush"
wait
Microsoft Small Basic
[edit | edit source]TextWindow.WriteLine("Hello, world!")
PBASIC
[edit | edit source]DEBUG "Hello, world!", CR
或者,典型的微控制器 Hello, world! 程序等价于唯一的输出设备是发光二极管 (LED)(在本例中连接到第七个输出引脚)
DO
HIGH 7 'Make the 7th pin go high (turn the LED on)
PAUSE 500 'Sleep for half a second
LOW 7 ' Make the 7th pin go low (turn the LED off)
PAUSE 500 'Sleep for half a second
LOOP
END
StarOffice/OpenOffice Basic
[edit | edit source] sub main
print "Hello, world!"
end sub
PureBasic
[edit | edit source] OpenConsole()
PrintN("Hello, world!")
Input()
或
MessageRequester("Hello, World","Hello, World")
或
Debug "Hello, World"
QB64
[edit | edit source]PRINT "Hello, World" END
QBasic 相同
TI-BASIC
[edit | edit source]在 TI-80 到 TI-86 范围内的 TI 计算器上
:Disp "Hello, world! (note the optional ending quotes) :Output(X,Y,"Hello, world! (note the optional ending parenthesis) :Text(X,Y,"Hello, world! (writes to the graph rather than home screen) :Text(-1,X,Y,"Hello, world! (only on the 83+ and higher, provides larger text, home screen size) :"Hello, world! (last line of program only)
注意:“!”字符不在键盘上。可以从“目录”菜单、“概率”菜单或“数学”菜单(作为阶乘符号)访问它。
在 TI-89/TI-89 Titanium/TI-92(+)/Voyage 200 计算器上
:hellowld() :Prgm :Disp "Hello, world!" :EndPrgm
Visual Basic
[edit | edit source]Public Sub Main()
Debug.Print "Hello, world!"
End Sub
或
Public Sub Main()
MsgBox "Hello, world!"
End Sub
或
Private Sub Form_Activate()
Print "Hello, world!"
End Sub
或者,将此复制到一个新的窗体
Private Sub Form_Click()
Form1.Hide
Dim HelloWorld As New Form1
HelloWorld.Width = 2500: HelloWorld.Height = 1000: HelloWorld.Caption = "Hello, world!": HelloWorld.CurrentX = 500: HelloWorld.CurrentY = 75
HelloWorld.Show: HelloWorld.Font = "Tahoma": HelloWorld.FontBold = True: HelloWorld.FontSize = 12: HelloWorld.Print "Hello, world!"
End Sub
Visual Basic .NET
[edit | edit source]Module HelloWorldApp
Sub Main()
System.Console.WriteLine("Hello, world!")
End Sub
End Module
PICK/BASIC、DATA/BASIC、MV/BASIC
[edit | edit source]除了本文开头提到的 ANSI 语法之外,大多数 Pick 操作系统版本的 Dartmouth BASIC 支持扩展语法,允许对 VDT 使用光标放置和其他 terminfo 类型功能
X、Y 定位(冒号“:”是连接指令)
PRINT @(34,12) : "Hello, world!"
将在 80X24 CRT 中大致居中显示字符串“Hello, world!”。
其他功能
PRINT @(-1) : @(34,12) : "Hello, world!"
将在 80X24 CRT 中大致居中显示字符串“Hello, world!”之前清除屏幕。
语法变体
CRT "Hello, world!"
支持上面的“@”函数,CRT 语句会忽略之前的 PRINTER 语句,始终将输出发送到屏幕。
某些 Pick 操作系统环境(如 OpenQM)支持 PRINT 的 DISPLAY 变体。除了“@”函数之外,此变体还会根据 TERM 变量的设置维护分页
DISPLAY "Hello, world!"
Batch (MS-DOS)
[edit | edit source]@echo Hello World!
或
@echo off
set hellostring=Hello World!
echo %hellostring%
或
@echo off
echo Hello World!
pause
exit
或
@echo Hello World!
pause
exit
作为 CGI 文件
[edit | edit source]@echo off
echo Content-type: text/plain >> sample.cgi
echo. >> sample.cgi
echo. >> sample.cgi
echo Hello, world! >> sample.cgi
bc
[edit | edit source]"Hello, world!"
或者,使用换行符
print "Hello, world!\n"
BCPL
[edit | edit source]GET "LIBHDR" LET START () BE $( WRITES ("Hello, world!*N") $)
BITGGAL AgileDog
[edit | edit source]T 1 "Hello, World" 0
BITGGAL Jihwaja
[edit | edit source]J( 1 TM 5 ZV 3 "Hello, world" )
BLISS
[edit | edit source]%TITLE 'HELLO_WORLD' MODULE HELLO_WORLD (IDENT='V1.0', MAIN=HELLO_WORLD, ADDRESSING_MODE (EXTERNAL=GENERAL)) = BEGIN LIBRARY 'SYS$LIBRARY:STARLET'; EXTERNAL ROUTINE LIB$PUT_OUTPUT; GLOBAL ROUTINE HELLO_WORLD = BEGIN LIB$PUT_OUTPUT(%ASCID %STRING('Hello, world!')) END; END ELUDOM
BlitzMax
[edit | edit source] SuperStrict
Graphics 640, 480, 0, 60
Local running:Int = 1
While running
Cls
DrawText "Hello World!", 1, 1
Flip
If GetChar()
running = 0
EndIf
Wend
End
boo
[edit | edit source]另见 GUI 部分.
print "Hello, world!"
Burning Sand 2
[edit | edit source]WRITE ELEMENT:Earth 210 230 40 CENTER TEXT "Hello World!"
C
[edit | edit source]#include <stdio.h>
int main()
{
printf("Hello, world!\n");
return 0;
}
ANSI C
[edit | edit source]#include <stdio.h>
int main(void) {
printf("Hello, World!\n");
return 0;
}
Class Test.Hello Extends %CSP.Page [ ProcedureBlock ]
{
ClassMethod OnPage() As %Status
{
&html<<html>
<head>
</head>
<body>>
Write "Hello, world!",!
&html<</body>
</html>>
Quit $$$OK
}
}
该程序可以在 Avasmath 80 在线可编程计算器上运行。
#BTN A1 #PRI "HELLO WORLD!" #END
OBJECT Codeunit 50000 HelloWorld { PROPERTIES { OnRun=BEGIN MESSAGE(Txt001); END; } CODE { VAR Txt001@1000000000 : TextConst 'ENU=Hello, world!'; BEGIN { Hello, world! in C/AL (Microsoft Business Solutions-Navision) } END. } }
该程序可以在 fx-9750 图形计算器及其兼容机型上运行。
"Hello, world!"↵
或
Locate 1,1,"Hello, world!"↵
call echo("Hello, world!")
上面的 C 代码 可以作为示例在 Ch 中运行。Ch 中的一个简单示例是
printf("Hello, world!\n");
<<<"Hello World">>>;
namespace HelloWorld; interface type HelloClass = class public class method Main; end; implementation class method HelloClass.Main; begin System.Console.WriteLine('Hello, world!'); end; end.
.assembly Hello {}
.assembly extern mscorlib {}
.method static void Main()
{
.entrypoint
.maxstack 1
ldstr "Hello, world!"
call void [mscorlib]System.Console::WriteLine(string)
ret
}
<Script>
<References>
<Reference>System.dll</Reference>
</References>
<Code Language="VisualBasic">
<![CDATA[
Public Class Plugin
Public Function MainF(ByVal Ob As Object) As String
'Script Code
Return "Hello, World!"
End Function
End Class
]]>
</Code>
</Script>
module hello
Start = "Hello, world!"
? "Hello, world!"
或
@1,1 say "Hello, world!"
或
Qout("Hello, world")
PROC 0 WRITE Hello, world!
(println "Hello, world!")
start_up = proc () po: stream := stream$primary_output () stream$putl (po, "Hello, world!") end start_up
IDENTIFICATION DIVISION.
PROGRAM-ID. HELLO-WORLD.
PROCEDURE DIVISION.
DISPLAY "Hello, world!".
STOP RUN.
以上是一个非常简短的浓缩版本,省略了作者姓名、源代码和目标计算机类型。
CoffeeScript 是一种编译成 JavaScript 的语言。与 JavaScript 一样,它没有本地(内置)输入或输出例程,而是依赖于其宿主环境提供的功能。
使用使用标准 Web 浏览器窗口对象 (window.alert) 的警报
alert 'Hello, world!'
或者,从 Firebug、Apple Safari 或 Google Chrome 调试控制台,或者从 Node.js 控制台
console.log 'Hello, world!'
<cfoutput>Hello, world!</cfoutput>
或
Hello, world!
PRINT "Hello, world!"
(princ "Hello, world!")
Function | Main WriteLine | "Hello, world" End | Main
'|' 代表 Cube 标准 IDE 中两个文本字段之间的分隔。
#include <iostream>
int main() {
std::cout << "Hello, World!" << std::endl;
return 0;
}
int main() {
System::Console::WriteLine("Hello, world!");
return 0;
}
#using <mscorlib.dll>
using namespace System;
int wmain()
{
Console::WriteLine("Hello, world!");
return 0;
}
另请参阅 GUI 部分。
using System;
internal static class HelloWorld
{
private static void Main()
{
Console.WriteLine("Hello, world!");
}
}
import std.stdio ;
void main () {
writefln("Hello, world!");
}
Tango 版本
import tango.io.Stdout;
void main() {
Stdout ("Hello, world!").newline;
}
main() {
print('Hello, world!');
}
或者,
void main() {
print('Hello, world!');
}
[Hello, world!]p
或
1468369091346906859060166438166794P
在第二个示例中,DC 将十进制数存储为一系列位,然后“P”告诉 DC 将这些位解释为字符串并打印出来。
$ write sys$output "Hello, world!"
{$APPTYPE CONSOLE}
begin
Write('Hello, world!');
end.
PROGRAM hello;
BEGIN
write(0, 0, 0, 0, "Hello, world!");
LOOP
FRAME;
END
END
this::operator() { import system.cstdio; puts("Hello, world!"); }
mob Login() ..() world << "Hello, world!"
module: hello
format-out("Hello, world!\n");
set disp to "Hello, world!" set dispto to item unit 5 //5 = default screen release disp into dispto.
这将是一个纯粹的系统调用
import system ea.helloworld wait
a Hello, world!! . p
module HelloWorld
{
void run()
{
@Inject Console console;
console.print("Hello World!");
}
}
class HELLO_WORLD
create make
feature
make is
do
io.put_string("Hello, world!%N")
end -- make
end -- class HELLO_WORLD
IO.puts "Hello, world!"
import Html exposing (text)
main =
text "Hello, World!"
另请参阅 GUI 部分。
-module(hello).
-export([hello/0]).
hello() -> io:format("Hello, world!~n").
puts(1, "Hello, world!")
"Hello, world!" print
或 GUI 版本
"Hello, world!" <label> "Hi" open-window
printl( "Hello world" )
uses "console"; Console.println("Hello, world!");
@once: mesgbox "Hello, world!" ; exit
"halló" < main { main -> stef(;) stofn skrifastreng(;"Halló, veröld!"), stofnlok } * "GRUNNUR" ;
type "Hello, world!",!
或
t "Hello, world!",!
-TYPE Hello, world!
begin TOOL HelloWorld; includes Framework; HAS PROPERTY IsLibrary = FALSE; forward Hello; -- START CLASS DEFINITIONS class Hello inherits from Framework.Object has public method Init; has property shared=(allow=off, override=on); transactional=(allow=off, override=on); monitored=(allow=off, override=on); distributed=(allow=off, override=on); end class; -- END CLASS DEFINITIONS -- START METHOD DEFINITIONS ------------------------------------------------------------ method Hello.Init begin super.Init(); task.Part.LogMgr.PutLine('Hello, world!'); end method; -- END METHOD DEFINITIONS HAS PROPERTY CompatibilityLevel = 0; ProjectType = APPLICATION; Restricted = FALSE; MultiThreaded = TRUE; Internal = FALSE; LibraryName = 'hellowor'; StartingMethod = (class = Hello, method = Init); end HelloWorld;
: HELLO ( -- ) ." Hello, world!" CR ;
HELLO
或者,可以不编译新的例程,直接在 Forth 解释器控制台中输入
CR ." Hello, world!" CR
00 program hello
write(*,*) 'Hello World!'
stop
end
program hello
write(*,*) 'Hello, World!'
end program hello
printfn "Hello, world!"
?((pp "Hello, world!"))
或
pp "Hello, world!"
println["Hello, world!"]
另请参阅 GUI 部分。
PUBLIC SUB Main() Print "Hello, world!" END
procedure_form hello begin_block world print "Hello, world!" end_block end_form
Msg("Hello World")
在某个对象的绘制事件中
draw_text(x,y,"Hello, world!")
或者显示启动画面消息
show_message("Hello, world!")
package main
import "fmt"
func main() {
fmt.Println("Hello, world!")
}
if (created) { echo Hello, world!; }
function onCreated() { echo("Hello, world!"); }
println "Hello, world!"
? "Hello, world!"
或
@1,1 say "Hello, world!"
或
Qout("Hello, world")
main = putStrLn "Hello, world!"
class HelloWorldApp
{
static function main()
{
trace("Hello, world!");
}
}
program HelloWorld; functions { _main() { print_string("Hello, world!"); } } end
(手持惠普逆波兰记法(RPN)科学计算器.)
LBL H SF 10 EQN RCL H RCL E RCL L RCL L RCL O R/S RCL W RCL O RCL R RCL L RDL D ENTER R/S
(手持惠普逆波兰记法(RPN)字母数字工程计算器.)
01 LBLTHELLO 02 THello, world! 03 PROMPT
put "Hello, world!"
或
Answer "Hello, world!"
procedure main()
write("Hello, world!")
end
print,"Hello, world!"
"Hello, world!" println
或
writeln("Hello, world!")
[ Main;
"Hello, world!";
];
Hello World is a room. The printed name is "Hello, world!"
ON ENTER { "Hello, " "world!" & SAY }
'Hello, world!' NB. echoes the string in interactive mode, doesn't work in script
'Hello World!' 1!:2(2) NB. prints it to (2) - screen, (4) - stdout
include 16f877_20 include hd447804 hd44780_clear hd44780 = "H" hd44780 = "e" hd44780 = "l" hd44780 = "l" hd44780 = "o" hd44780 = " " hd44780 = "W" hd44780 = "o" hd44780 = "r" hd44780 = "l" hd44780 = "d" hd44780 = "!"
另请参阅 GUI 部分。
class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello, world!");
}
}
(javap -c HelloWorld
的反汇编输出)
public class HelloWorld extends java.lang.Object{
public HelloWorld();
Code:
0: aload_0
1: invokespecial #1; //Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]);
Code:
0: getstatic #2; //Field java/lang/System.out:Ljava/io/PrintStream;
3: ldc #3; //String Hello, world!
5: invokevirtual #4; //Method java/io/PrintStream.println:(Ljava/lang/String;)V
8: return
}
.class HelloWorld
.super java/lang/Object
.method public static main([Ljava/lang/String;)V
.limit stack 2
getstatic java/lang/System/out Ljava/io/PrintStream;
ldc "Hello, world!"
invokevirtual java/io/PrintStream/println(Ljava/lang/String;)V
return
.end method
JavaFX 脚本是以前称为 F3(形式遵循功能)的脚本语言。它于 2010 年被 Oracle 停止使用。
Frame {
title: "Hello World JavaFX"
width: 200
content: Label {
text: "Hello World"
}
visible: true
}
这个程序也可以这样写
var win = new Frame();
win.title = "Hello World JavaFX";
win.width = 200;
var label = new Label();
label.text = "Hello World";
win.content = label;
win.visible = true;
一个简单的控制台输出版本将是
import java.lang.System;
System.out.println("Hello World");
甚至更简单(使用内置函数)
println("Hello World");
JavaScript 没有本地(内置)输入或输出例程。相反,它依赖于其宿主环境提供的功能。
使用标准 Web 浏览器的文档对象
document.write('Hello, World!');
或使用警报,使用标准 Web 浏览器的窗口对象 (window.alert)
alert('Hello, world!');
或者,从 Mozilla 命令行实现
print('Hello, world!');
或者,从 Windows 脚本宿主
WScript.Echo('Hello, world!');
或者,从 Firebug、Apple Safari 或 Google Chrome 调试控制台
console.log('Hello, world!');
//HERIB JOB ,'HERIBERT OTTEN',PRTY=12
//* HELLO WORLD FOR MVS
//HALLO EXEC PGM=IEBGENER
//SYSIN DD DUMMY
//SYSPRINT DD SYSOUT=*
//SYSUT2 DD SYSOUT=T
//SYSUT1 DD *
HELLO WORLD!
/*
//
"Hello, world!\n" putchars .
<%@ page contentType="text/html;charset=WINDOWS-1252"%>
<HTML>
<BODY>
<% out.println(" Hello, world!"); %>
</BODY>
</HTML>
或者只是
<% out.println("Hello, world!"); %>
或者文字
Hello, world!
println("Hello, world!")
`0:"Hello, world!\n"
`plain
'Hello World!' #echo #
fun main() {
println("Hello World!")
}
WriteLine "Hello, world!"
Program HelloWorld Method Main() ShowConsole() ConsoleWriteLine("Hello, world!") End Method End Program
Output: 'Hello, world!';
或
Output('Hello, world!');
或简单地
'Hello, world!';
tarea muestre "Hola mundo !"
或
clase Saludo derivada_de Form publicos mensajes Saludo copie "Hola mundo !" en saludo.Text
Linden Scripting Language 是 Second Life 中使用的脚本语言。
default
{
state_entry()
{
llSetText("Hello, World!" , <0,0,0> , 1.0);
//or...
llSay(0,"Hello, World!");
}
}
Livre : HelloWorld Paragraphe : Affichage Actions : "Hello, World !" !
Section Header
+ name := HELLO_WORLD_PROGRAM;
Section Public
- main <-
(
"Hello world!\n".print;
);
Lisp 有许多方言,它们在其近五十年的历史中不断出现。
(format t "Hello, world!~%")
或
(write-line "Hello, world!")
或在 REPL 中
"Hello, world!"
(作为字符串(包含在引号中),它评估为自身,因此被打印。)
(display "Hello, world!\n")
(println "Hello, world!")
(print "Hello, world!")
或
(message "Hello, world!")
(print "Hello, world!")
(print "Hello, world!")
(prn "Hello, world!")
(out "Hello, world!")
print [Hello, world!]
或
pr [Hello, world!]
仅在 MSWLogo 中
messagebox [Hi] [Hello, world!]
void create()
{
write("Hello, world!\n");
}
io.write("Hello, world!\n")
或
return "Hello, World!"
或
print("Hello, world")
screen.print(10,10,"Hello, world!")
W "Hello, world!"
print("Hello, world!")$
print("Hello, world!");
Print["Hello, world!"]
或简单地
"Hello, world!"
disp('Hello, world!')
或
fprintf('Hello, world!\n')
或使用 GUI
figure('Position',[100 100 200 200],'MenuBar','none','Name','Hello World');
uicontrol('Style','text','Position',[15 100 150 15],'String','Hello world');
或
msgbox('Hello World!')
fmod HELLOWORLD is protecting STRING . op helloworld : -> String . eq helloworld = "Hello, world!" . endfm red helloworld .
max v2; #N vpatcher 10 59 610 459; #P message 33 93 63 196617 Hello, world!!; #P newex 33 73 45 196617 loadbang; #P newex 33 111 31 196617 print; #P connect 1 0 2 0; #P connect 2 0 0 0; #P pop;
print( "Hello, world!\n" );
var x:String::allocated[on[0]]; x:="Hello World"; // allocated on process 0 only proc 1 { // This is displayed by process 1, auto communication done to achieve this print[x]; }
Hello, world!
helloworld echo Hello, world!
alias helloworld echo Hello, world!
Hello World:echo Hello, world!
echo Hello, world!
BEGIN PRINT 'Hello, world!' END
MODULE Hello;
FROM InOut IMPORT WriteLn, WriteString;
BEGIN
WriteString ("Hello, world!");
WriteLn
END Hello.
Strict
Function Main:Int()
Print "Hello World!"
Return 0
End
这需要您是玩家或巫师
notify(player, "Hello, world!");
这是特定于用于 moo 的核心实现,但在大多数知名的 moo(例如 LambdaCore 或 JH-Core)上都有效
player:tell("Hello, world!");
"Hello, World!" $
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "mpi.h"
int main ( int argc, char * argv[] )
{
const int maximum_message_length = 100;
const int master_rank = 0;
char message[maximum_message_length+1];
MPI_Status status; /* Info about receive status */
int my_rank; /* This process ID */
int num_procs; /* Number of processes in run */
int source; /* Process ID to receive from */
int destination; /* Process ID to send to */
int tag = 0; /* Message ID */
int mpi_error; /* Error code for MPI calls */
int icount;
char processor_name[MPI_MAX_PROCESSOR_NAME];
int name_length;
// Initialize the MPI execution environment.
mpi_error = MPI_Init ( &argc, &argv );
if ( mpi_error != MPI_SUCCESS )
{
fprintf ( stderr, "Error: %s: Unable to initialize MPI execution environment\nAborting ...\n", argv[0] );
return ( 1 );
}
// Even though we capture the error value from the MPI calls, we will
// not deal with any error except the last one.
mpi_error = MPI_Comm_rank ( MPI_COMM_WORLD, &my_rank );
mpi_error = MPI_Comm_size ( MPI_COMM_WORLD, &num_procs );
if ( my_rank != master_rank )
{
mpi_error = MPI_Get_processor_name (processor_name, &name_length );
sprintf ( message, "Greetings from process #%d running on %s\n", \
my_rank, processor_name );
destination = master_rank;
mpi_error = MPI_Send ( message, strlen(message) + 1, MPI_CHAR, \
destination, tag, MPI_COMM_WORLD );
}
else
{
for ( source = 0; source < num_procs; source++ )
{
if ( source != master_rank )
{
mpi_error = MPI_Recv ( message, maximum_message_length + 1, \
MPI_CHAR, source, tag, MPI_COMM_WORLD, &status );
printf ( "%s \n", message );
}
}
}
mpi_error = MPI_Finalize();
if ( MPI_SUCCESS != mpi_error )
return ( mpi_error );
else
return ( 0 );
}
main(std:string >>arg<< / OS.GetArg) { std:stream >>CONSOLE<< / OS.Console; CONSOLE:Write([byte]{0048, 0065, 006C, 006C, 006F, 002C, 0058, 006F, 0072, 006C, 0064}); // H e l l o , W o r l d // }
# # DEFINE g >>CONSOLE<< / OS.Console # % proc CONSOLE:Write([byte]{0048, 0065, 006C, 006C, 006F, 002C, 0058, 006F, 0072, 006C, 0064})
# @ Write([byte]{0048, 0065, 006C, 006C, 006F, 002C, 0058, 006F, 0072, 006C, 0064})
(使用标准命令.com 解释器。@ 符号是可选的,可以防止系统在执行命令之前重复命令。在 MS-DOS 3.0 之前的版本中,必须省略 @ 符号)。批处理文件通常以两行 “@echo off” 和 “cls” 开头。
@echo Hello, world!
对于 MS-DOS 3.0 或更低版本
@echo off
cls
echo Hello, world!
: main me @ "Hello, world!" notify ;
WRITE 'Hello, world!' END
或
WRITE 'Hello, world!'.
$print("Hello, world!!\n");
获取 Nemerle 打印“Hello, world!” 最简单的方法是
System.Console.WriteLine("Hello, world!");
但是,在更大的应用程序中,以下代码可能更有用
using System.Console;
module HelloWorld
{
Main():void
{
WriteLine("Hello, world!");
}
}
echo "Hello, world!"
或
echo("Hello, world!")
Oberon 既是编程语言的名称,也是操作系统的名称。
为 Oberon 操作系统编写的程序
MODULE Hello;
IMPORT Oberon, Texts;
VAR W: Texts.Writer;
PROCEDURE World*;
BEGIN
Texts.WriteString(W, "Hello, world!");
Texts.WriteLn(W);
Texts.Append(Oberon.Log, W.buf)
END World;
BEGIN
Texts.OpenWriter(W)
END Hello.
使用标准 Oakwood 库的独立 Oberon 程序
MODULE Hello;
IMPORT Out;
BEGIN
Out.String("Hello, world!");
Out.Ln
END Hello.
system.console.write_line ( "Hello, world!" )
以形式向用户发送的消息
OGForm.SetInfo('Hello world!');
日志条目
OG.Log.Write('Hello world!');
#import <stdio.h>
int main (int argc, const char *argv[])
{
printf ("Hello, world!\n");
return 0;
}
#import <stdio.h>
#import <objc/Object.h>
@interface Hello : Object
{
}
- hello;
@end
@implementation Hello
- hello
{
printf("Hello, world!\n");
}
@end
int main(void)
{
id obj;
obj = [Hello new];
[obj hello];
[obj free];
return 0;
}
#import <Foundation/Foundation.h>
int main (int argc, const char * argv[])
{
NSLog(@"Hello, world!");
return 0;
}
print_endline "Hello, world!" ;;
#USE "course.lib" PROC hello.world(CHAN OF BYTE screen!) out.string("Hello, world!*n", 0, screen!) :
或者不使用course.lib
PROC hello.world(CHAN OF BYTE screen!) SEQ screen ! 'H' screen ! 'e' screen ! 'l' screen ! 'l' screen ! 'o' screen ! ',' screen ! ' ' screen ! 'w' screen ! 'o' screen ! 'r' screen ! 'l' screen ! 'd' screen ! '!' screen ! '*n' :
-- in a popup window request "Hello world"
另见 GUI 部分.
PROC hello: PRINT "Hello, world!" ENDP
(object-class request
^action)
(startup
(strategy MEA)
(make request ^action hello)
)
(rule hello
(request ^action hello)
(write |Hello, world!| (crlf))
)
module hello (main) { procedure main( ) { write() |Hello, world!|, '\n'; }; };
{Browse 'Hello, world!'}
print "Hello, world!\n"
end
.sub hello :main
print "Hello, world!!\n"
.end
begin
write('Hello, world!');
end.
main() { print("Hello, World!"); }
或
main() { new string[14]; format string(sizeof(string), "Hello, World!); print(string); }
print "Hello, world!\n";
(分号是可选的)
或
package Hello;
sub new() { bless {} }
sub Hello() { print "Hello, world! \n" }
package main;
my $hello = Hello->new();
$hello->Hello();
#!/usr/local/bin/perl
print "Content-type: text/html\n\n";
print "<H1>Hello World!</H1>";
puts(1, "Hello, world!")
PHP 是一种模板语言,会直接回显不在 PHP 标签中的任何文本,因此最简单的形式是
Hello, world!
使用实际的 PHP 语句,它可以写成
<?php
echo 'Hello, world!';
?>
或者使用简短的回显,语法如下
<? echo "Hello, world!"?>
这也将有效
<?= "Hello, world!" ?>
int main() {
write("Hello, world!\n");
return 0;
}
T:Hello, world!
set serveroutput on size 1000000; -- this is a SQL*Plus command to enable the output buffer
begin
dbms_output.put_line('Hello, world!');
end;
Test: proc options(main);
put list('Hello, world!');
end Test;
另见 页面描述语言部分.
(Hello, world!\n) print
"Hello, world!"
或
Write-Host "Hello, world!"
或
echo "Hello, world!"
或
[System.Console]::WriteLine("Hello, world!")
或
[void][System.Reflection.Assembly]::LoadWithPartialName('System.Windows.Forms')
[System.Windows.Forms.MessageBox]::Show("Hello, World!")
println("Hello, world!");
display "Hello, world!".
:- write('Hello, world!'),nl.
#N canvas 0 0 300 300 10; #X obj 100 100 loadbang; #X msg 100 150 Hello, world!; #X obj 100 200 print; #X connect 0 0 1 0; #X connect 1 0 2 0;
print "Hello, world!"
print("Hello, world!")
这在 Python 2.4 或更高版本上也能工作,但以一种不直观的方式。在 Python 3 中,它调用带有字符串 "Hello, world!"
的 print
函数。在 Python 2 中,它使用表达式 ("Hello, world!")
执行 print
语句,该表达式计算为字符串 "Hello, world!"
。
import sys
sys.stdout.write("Hello, world!\n")
在 Python 2.6 或更高版本中
from __future__ import print_function
print("Hello, world!")
import __hello__
import __phello__
from math import cos, sin
def f(x):
return int(round(96.75 + -21.98*cos(x*1.118) + 13.29*sin(x*1.118) + -8.387*cos(2*x*1.118)\
+ 17.94*sin(2*x*1.118) + 1.265*cos(3*x*1.118) + 16.58*sin(3*x*1.118)\
+ 3.988*cos(4*x*1.118) + 8.463*sin(4*x*1.118) + 0.3583*cos(5*x*1.118)\
+ 5.878*sin(5*x*1.118)))
print("".join([chr(f(x)) for x in range(12)]))
可以通过以下方法实现“Hello, world!”(带引号)
'Hello, world!'
#!/usr/local/bin/python
print("Content-type: text/html\n\n")
print("Hello World!")
作为 Python 的 Flask Web 微框架
from flask import Flask
app = Flask(__name__)
@app.route("/")
def hello():
return "Hello World!"
app.run()
print('Hello, world!')
"Hello, world!".say
或
say "Hello, world!";
或
print "Hello, world!\n";
另请参阅 GUI 部分。
print "Hello, world!"
另请参见GUI 部分。
print "Hello, world!"
; Should work with any MARS >= ICWS-86
; with 128x64 gfx core
Start MOV 0,2455
MOV 0,2458
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2460
MOV 0,2465
MOV 0,2471
MOV 0,2471
MOV 0,2471
MOV 0,2479
MOV 0,2482
MOV 0,2484
MOV 0,2484
MOV 0,2484
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2488
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2497
MOV 0,2556
MOV 0,2559
MOV 0,2560
MOV 0,2565
MOV 0,2570
MOV 0,2575
MOV 0,2578
MOV 0,2585
MOV 0,2588
MOV 0,2589
MOV 0,2592
MOV 0,2593
MOV 0,2596
MOV 0,2597
MOV 0,2603
MOV 0,2605
MOV 0,2608
MOV 0,2667
MOV 0,2670
MOV 0,2671
MOV 0,2676
MOV 0,2681
MOV 0,2686
MOV 0,2689
MOV 0,2696
MOV 0,2699
MOV 0,2700
MOV 0,2703
MOV 0,2704
MOV 0,2707
MOV 0,2708
MOV 0,2714
MOV 0,2716
MOV 0,2719
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2779
MOV 0,2779
MOV 0,2779
MOV 0,2782
MOV 0,2787
MOV 0,2792
MOV 0,2795
MOV 0,2802
MOV 0,2805
MOV 0,2806
MOV 0,2809
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2812
MOV 0,2818
MOV 0,2820
MOV 0,2823
MOV 0,2882
MOV 0,2885
MOV 0,2886
MOV 0,2891
MOV 0,2896
MOV 0,2901
MOV 0,2904
MOV 0,2911
MOV 0,2912
MOV 0,2913
MOV 0,2914
MOV 0,2917
MOV 0,2918
MOV 0,2919
MOV 0,2922
MOV 0,2928
MOV 0,2930
MOV 0,2933
MOV 0,2992
MOV 0,2995
MOV 0,2996
MOV 0,3001
MOV 0,3006
MOV 0,3011
MOV 0,3014
MOV 0,3021
MOV 0,3022
MOV 0,3023
MOV 0,3024
MOV 0,3027
MOV 0,3028
MOV 0,3030
MOV 0,3032
MOV 0,3038
MOV 0,3040
MOV 0,3103
MOV 0,3106
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3111
MOV 0,3111
MOV 0,3111
MOV 0,3120
MOV 0,3121
MOV 0,3124
MOV 0,3124
MOV 0,3124
MOV 0,3126
MOV 0,3129
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3135
JMP 0
$ENTRY GO{=<Prout 'Hello, world!'>;}
(这对于 Transcript 或 xTalk 来说是相同的)
put "Hello, World!"
answer "Hello, world!"
create field "myField"
set the text of field "myField" to "Hello, world!"
#!revolution on startup put "Content-Type: text/plain" & cr & cr put "Hello World!" end startup
/* a starting comment is needed in mainframe versions */
say "Hello, world!"
see "hello world!"
/FREE DSPLY 'Hello, world!'; *InLR = *On; /END-FREE
使用这种语法,必须使用常量,因为消息必须放在单引号之间,第 12 到 25 位之间。
d TestMessage c Const( 'Hello, world!' ) c TestMessage DSPLY c EVAL *InLR = *On
使用内部消息窗口,一个简单的 Hello, world! 程序可以这样呈现
mwin("Hello, world!") wait()
另一种渲染文字的方法是使用内置的 text() 函数。
text(1,1,"Hello, world!") wait()
另见 GUI 部分.
(在惠普 HP-28、HP-48 和 HP-49 系列图形计算器上。)
<< CLLCD "Hello, world!" 1 DISP 0 WAIT DROP >>
_name Hello~World! pause Hello~World! exit _end
另见 GUI 部分.
puts 'Hello, world!'
或
'Hello, world!'.each { |s| print s }
或
class String
def say
puts self
end
end
'Hello, world!'.say
fn main() {
println!("Hello, world!");
}
print("Hello, world")
或
message("Hello, world")
message("Hello, world!");
%put Hello, world!;
class HELLO_WORLD is main is #OUT+"Hello, world!\n"; end; end;
object HelloWorld extends App {
println("Hello, world!")
}
App 是从 Scala 2.1 开始引入的,而 Application 则是从 Scala 2.9.0 开始被弃用的。对于低于 2.1 的版本,请使用 Application 而不是 App。
program HelloWorld;
begin
WriteLn('Hello world!');
end.
(display "Hello, World!") (newline)
(注意:需要至少一行输入)
sed -ne '1s/.*/Hello, world!/p'
$ include "seed7_05.s7i"; const proc: main is func begin writeln("Hello, world"); end func;
'Hello, world!' print.
out('Hello, world!');
'set up initial variables struct.follow { cpu.fan.speed(500.rpm) cpu.max.process(100) } < logic.handle(0) int main() int var() array.max(100000000) > 'open and write the text in a free handle window open mainwin(io<std>) as free(1) { write.free(1).("Hello",&sym," world",&sym)(&sym<",">&sym<"!"> apply.free(1) to text } 'reset the fan, cpu, and vars < logic(std) fan(std.auto) cpu.max(auto) unint main() unint var() un.array.max(std) > 'end end .end/
BEGIN OutText("Hello, world!"); OutImage; END
Transcript show: 'Hello, world!'
替代方案
StdoutStream nextPutLine: 'Hello, world'
print "Hello, world!\n";
OUTPUT = "Hello, world!"
END
class Hello { static public main: args { Console << "Hello, world!\n"; } }
with Spark_IO;
--# inherit Spark_IO;
--# main_program;
procedure Hello_World
--# global in out Spark_IO.Outputs;
--# derives Spark_IO.Outputs from Spark_IO.Outputs;
is
begin
Spark_IO.Put_Line (Spark_IO.Standard_Output, "Hello, world!", 0);
end Hello_World;
Spin 是 Parallax Inc. 用于为其 Propeller 多核微控制器编程的高级语言。
该程序假定 Propeller IDE 提供的软件 UART 对象用于通过串行线传递消息。
CON _clkmode = xtal1 + pll16x _xinfreq = 5_000_000 OBJ console : "FullDuplexSerial" PUB start console.start(31, 30, 0, 115_200) console.str(string("Hello, world!", 13))
OUTPUT = "Hello, world!"
END
ECHO "Hello, world!".
1.0 print Hello, World! end
print "Hello, world!\n";
CREATE TABLE message (text char(15));
INSERT INTO message (text) VALUES ('Hello, world!');
SELECT text FROM message;
DROP TABLE message;
或(对于 EnterpriseDB 的存储过程语言 (SPL))
BEGIN
DBMS_OUTPUT.PUT_LINE('Hello, world!');
END;
或(例如 Oracle 方言)
SELECT 'Hello, world!' FROM dual;
或(对于 Oracle 的 PL/SQL 专有过程语言)
BEGIN
DBMS_OUTPUT.ENABLE(1000000);
DBMS_OUTPUT.PUT_LINE('Hello, world!');
END;
或(例如 MySQL 或 PostgreSQL 方言)
SELECT 'Hello, world!';
或(对于 PostgreSQL 的 PL/pgSQL 过程语言)
CREATE FUNCTION hello_world() RETURNS text AS $$
BEGIN
RETURN 'Hello, world!';
END
$$ LANGUAGE plpgsql;
或(例如 T-SQL 方言)
PRINT 'Hello, world!'
或(对于 KB-SQL 方言)
select Null from DATA_DICTIONARY.SQL_QUERY
FOOTER ''or HEADER or DETAIL or FINAL event''
write "Hello, world!"
RACINE: HELLO_WORLD. NOTIONS: HELLO_WORLD : ecrire("Hello, world!").
在脚本(.do 文件)中定义程序或在命令行中定义程序
capture program drop hello /*Define Hello, world! program*/
program define hello
di "Hello, world!"
end
hello /*run Hello, world! program*/
或者,在命令行中交互式定义程序
di "Hello, world!"
"Hello, world!".postln;
或,对于交互式提示,
"Hello, world!"
I want window and the window title is hello world.
println("Hello, world!") // Swift 1.x
print("Hello, world!") // Swift 2.x
#OUTPUT Hello, world!
另见 GUI 部分.
puts "Hello, world!"
[% GET "Hola mundo!"; %]
或英文版
[% GET "Hello world!"; %]
print ("Hello, world!")
public class HelloWorld {
%include { string.tom }
public final static void main(String[] args) {
String who = "world";
%match(String who) {
"World" -> { System.out.println("Hello, " + who + "!"); }
_ -> { System.out.println("Don't panic"); }
}
}
Declare @Output varchar(16)
Set @Output='Hello, world!'
Select 'Output' = @Output
或者,更简单的变体
Select 'Hello, world!'
Print 'Hello, world!'
module hello_world { control { log("Hello, world!"); } }
put "Hello world!"
echo 'Hello, world!'
或者使用内联 'here document'
cat <<'DELIM'
Hello, world!
DELIM
或
printf '%s' $'Hello, world!\n'
或者用于 curses 界面
dialog --msgbox 'Hello, world!' 0 0
using GLib;
public int main(string[] args)
{
stdout.printf("Hello, world!\n");
return 0;
}
module main();
initial begin
#0 $display("Hello, world!!");
#1 $finish;
end
endmodule
或者(稍微复杂一点)
module hello(clk);
input clk;
always @(posedge clk) $display("Hello, world!!");
endmodule
module main();
reg clk;
hello H1(clk);
initial begin
#0 clk=0;
#5 clk=1;
#1 $finish;
end
endmodule
module hello(clk);
input clk;
always @(posedge clk) $display("Hello, world!!");
endmodule
module main();
reg clk;
hello H1(clk);
initial begin
#0 clk=0;
#23 $display("--23--");
#100 $finish;
end
always #5 clk=~clk;
endmodule
use std.textio.all;
entity Hello is
end Hello;
architecture Hello_Arch of Hello is
begin
p : process
variable l:line;
begin
write(l, String'("Hello, world!"));
writeline(output, l);
wait;
end process;
end Hello_Arch;
WScript.Echo "Hello, world!"
或者作为 VBScript 文件
MsgBox "Hello, world!"
#include @"pfc\console\console.ph"
goal
console::init(),
stdio::write("Hello, world!").
#X3D V3.3 utf8
Shape {
geometry Text {
string [ "hello, world" ]
}
}
(module
(type $type0 (func (result i32)))
(table 0 anyfunc)
(memory 1)
(export "memory" memory)
(export "hello" $func0)
(func $func0 (result i32)
i32.const 16
)
(data (i32.const 16)
"Hello World\00"
)
)
sub:main load:mscorlib.dll push:Hello, World! invoke:mscorlib.dll:System.Console:Write:1 endsub
<X3D profile='Immersive' version='3.3'>
<Scene>
<Shape>
<Text string='"hello, world"'/>
</Shape>
</Scene>
</X3D>
XC 是一种来自 XMOS Ltd 的类似 C 的语言,提供了支持其多线程、多核处理器上的通信顺序进程的功能。 此示例展示了其中的一些功能。
#include <platform.h>
#define BIT_RATE 115200
#define BIT_TIME XS1_TIMER_HZ / BIT_RATE
// A one bit output port with buffering
out port:1 buffered uart_tx = PORT_UART_TX;
// Thread implements serial transmitter using the ports timer.
void console (chanend c, out port:1 buffered TXD)
{
unsigned time;
char byte;
while (1)
{
c :> byte; // Read byte from the consol output channel.
TXD <: 0 @ time; // Set start bit and save IO time stamp.
for (int j = 0; j < 8; j += 1) // Data bits.
{
time += BIT_TIME; // Time of next bit.
TXD @ time <: >> byte; // Shift out next bit on time.
}
time += BIT_TIME; // Two stop bits
TXD @ time <: 1;
time += BIT_TIME;
TXD @ time <: 1;
}
}
// Thread issues greeting message to the console
void greeter(chanend c)
{
char msg[] = "Hello World!\n";
int i;
while (1) // Repeatedly send message to console output channel.
{
for (i = 0; i < sizeof(msg) - 1; i++)
{
c <: msg[i]; // Output a byte to the channel.
}
}
}
int main()
{
chan c; // Communication channel between threads.
par // Parallel execution of block statements.
{
on stdcore[0]: console(c, uart_tx); // Run console output thread on core 0.
on stdcore[1]: greeter(c); // Run greeter thread or core 1.
}
return 0;
}
use XL.UI.CONSOLE WriteLn "Hello, world!"
或
import IO = XL.UI.CONSOLE IO.WriteLn "Hello, world!"
<Class>
<Type>XMLmosaic Class</Type>
<Method>
<Name id="1">Main</Name>
<Code id="1">void Main()
{
Console.WriteLine('Hello World!');
}
</Code>
</Method>
<Counter>
<Count>1</Count>
</Counter>
</Class>
write, "Hello, world!";
注意:分号是可选的。
使用波兰语命令的编程语言。 网页
pisz Hello World!
koniec
this.createTextField("hello_txt",0,10,10,100,20);
this.hello_txt.text="Hello, world!";
display dialog "Hello, world!" buttons {"OK"} default button 1
import System.Drawing
import System.Windows.Forms
f = Form()
f.Controls.Add(Label(Text: "Hello, world!", Location: Point(40,30)))
f.Controls.Add(Button(Text: "Ok", Location: Point(50, 55), Click: {Application.Exit()}))
Application.Run(f)
下面 C# 程序的功能等效项。
简单来说,使用消息框
public class HelloWorld
{
static void Main()
{
System.Windows.Forms.MessageBox.Show("Hello, world!");
}
}
或者
using System;
using System.Drawing;
using System.Windows.Forms;
public class HelloWorldForm : Form
{
public static void Main()
{
Application.Run(new HelloWorldForm());
}
public HelloWorldForm()
{
Label label = new Label();
label.Text = "Hello, world!";
label.Location = new Point(40,30);
this.Controls.Add(label);
Button button = new Button();
button.Text = "OK";
button.Location = new Point(50,55);
this.Controls.Add(button);
button.Click += new EventHandler(button_Click);
}
private void button_Click(Object sender, EventArgs e)
{
Application.Exit();
}
}
实现此目的的最简单方法是使用内置的消息函数,该函数类似于 windows messageBox()。
PROGRAM MAP END CODE MESSAGE('Hello, world!!','Clarion') RETURN
更真实的示例使用 Clarion 结构来声明一个窗口,以及 Clarion Accept 循环来处理来自该窗口的事件。
PROGRAM MAP HelloProcedure PROCEDURE() END CODE HelloProcedure() RETURN HelloProcedure PROCEDURE() Window WINDOW('Clarion for Windows'),AT(,,222,116),FONT('Tahoma',8,,FONT:regular),ICON('Hey.ICO'), | SYSTEM,GRAY STRING('Hello, world!!'),AT(91,22),USE(?String1) BUTTON('Close'),AT(92,78,37,14),USE(?CloseBtn),LEFT END CODE OPEN(Window) ACCEPT CASE ACCEPTED() OF ?CloseBtn POST(EVENT:CloseWindow) END END CLOSE(Window) RETURN
#import <Cocoa/Cocoa.h>
@interface hello : NSObject {
}
@end
@implementation hello
-(void)awakeFromNib
{
NSBeep(); // we don't need this but it's conventional to beep
// when you show an alert
NSRunAlertPanel(@"Message from your Computer", @"Hello, world!", @"Hi!",
nil, nil);
}
@end
{curl 3.0, 4.0 applet} {curl-file-attributes character-encoding = "utf-8"} Hello, world!
program Hello_World;
uses
QDialogs;
begin
ShowMessage('Hello, world!');
end.
或
program Hello_World;
uses
QDialogs;
begin
MessageDlg ('Hello, world!', mtInformation, [mbOk], 0);
end.
-module(hello_world).
-export([hello/0]).
hello() ->
S = gs:start(),
Win = gs:create(window, S, [{width, 100}, {height, 50}]),
gs:create(label, Win, [{label, {text, "Hello, world!"}}]),
gs:config(Win, {map, true}),
receive
{gs, Win, destroy, _, _} ->
gs:stop()
end,
ok.
调用此方法的一种方式是在 Erlang shell 中输入hello_world:hello()。另一种方法是从命令行运行
erl -noshell -run hello_world hello -run init stop
仅限 MS-Windows - 基本。
include msgbox.e
if message_box("Hello, world!", "Hello", 0) then end if
仅限 MS-Windows - 使用 Win32Lib 库
include win32lib.ew
createForm({
";Window; Hello",
";Label; Hello, world!"
})
include w32start.ew
使用 WindowsForms,在 F# 交互式提示符下
let _ = System.Windows.Forms.MessageBox.Show("Hello, world!");;
#include <fltk/Window.h>
#include <fltk/Widget.h>
#include <fltk/run.h>
using namespace fltk;
int main(int argc, char **argv)
{
Window *window = new Window(300, 180);
window->begin();
Widget *box = new Widget(20, 40, 260, 100, "Hello, world!");
box->box(UP_BOX);
box->labelfont(HELVETICA_BOLD_ITALIC);
box->labelsize(36);
box->labeltype(SHADOW_LABEL);
window->end();
window->show(argc, argv);
return run();
}
PUBLIC SUB Main() Message.Info("Hello, world!") END
using Gtk;
using GtkSharp;
using System;
class Hello {
static void Main()
{
Application.Init ();
Window window = new Window("");
window.DeleteEvent += cls_evn;
Button close = new Button ("Hello, world!");
close.Clicked += new EventHandler(cls_evn);
window.Add(close);
window.ShowAll();
Application.Run ();
}
static void cls_evn(object obj, EventArgs args)
{
Application.Quit();
}
}
include gtk2/wrapper.e
Info(NULL,"Hello","Hello, world!")
#include <iframe.hpp>
void main()
{
IFrameWindow frame("Hello, world!");
frame.showModally()
}
import javax.swing.*;
class HelloWorld {
public static void main(final String[] args) {
JFrame frame = new JFrame();
frame.add(new JLabel("Hello World", SwingConstants.CENTER));
frame.setSize(200, 100);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
package example;
public class FXMLDocumentController extends Application implements Initializable {
@Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
@FXML
private Label label;
@Override
public void initialize(URL url, ResourceBundle rb) {
label.setText("Hello World!");
}
public static void main(String[] args) {
launch(args);
}
}
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane id="AnchorPane" prefHeight="200" prefWidth="320" xmlns:fx="http://javafx.com/fxml/1" fx:controller="example.FXMLDocumentController">
<children>
<Label layoutX="126" layoutY="80" minHeight="16" minWidth="69" fx:id="label" />
</children>
</AnchorPane>
import org.gnome.gdk.*;
class GdkSimple extends Window {
public GdkSimple() {
setTitle("Example");
connect((DeleteEvent)(source, event) -> {
Gtk.mainQuit();
return false;
});
add(new Label("Hello World"));
setDefaultSize(250, 150);
setPosition(WindowPosition.CENTER);
show();
}
public static void main(String[] args) {
Gtk.init(args);
new GdkSimple();
Gtk.main();
}
}
这将创建一个标题为“Hello, world!”的窗口,窗口中包含一个标题为“Hello, world!”的按钮。
hello:hello..l:"Hello, world!"
hello..c:`button
`show$`hello
#include <afx.h>
#include <afxwin.h>
class CHelloWin : public CWnd
{
protected:
DECLARE_MESSAGE_MAP()
afx_msg void OnPaint(void)
{
CPaintDC dc(this);
dc.TextOut(15, 3, TEXT("Hello, world!"), 13);
}
};
BEGIN_MESSAGE_MAP(CHelloWin, CWnd)
ON_WM_PAINT()
END_MESSAGE_MAP()
class CHelloApp : public CWinApp
{
virtual BOOL InitInstance();
};
CHelloApp theApp;
LPCTSTR wndClass;
BOOL CHelloApp::InitInstance()
{
CWinApp::InitInstance();
CHelloWin* hello = new CHelloWin();
m_pMainWnd = hello;
wndClass = AfxRegisterWndClass(CS_VREDRAW | CS_HREDRAW, 0, (HBRUSH)::GetStockObject(WHITE_BRUSH), 0);
hello->CreateEx(0, wndClass, TEXT("Hello MFC"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 120, 50, NULL, NULL);
hello->ShowWindow(SW_SHOW);
hello->UpdateWindow();
return TRUE;
}
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Label text="Hello, world!"/>
</mx:Application>
这将创建一个显示“Hello, world!”的消息框。
OutFile "HelloWorld.exe"
Name "Hello, world!"
Caption "Hello, world!"
Section Hello, world!
SectionEnd
Function .onInit
MessageBox MB_OK "Hello, world!"
Quit
FunctionEnd
使用 lablgtk
let () =
let window = GWindow.window ~title:"Hello" ~border_width:10 () in
window#connect#destroy ~callback:GMain.Main.quit;
let button = GButton.button ~label:"Hello World" ~packing:window#add () in
button#connect#clicked ~callback:window#destroy;
window#show ();
GMain.Main.main ()
(在 Psion Series 3 及更高版本兼容的 PDA 上)
PROC guihello: ALERT("Hello, world!","","Exit") ENDP
或
PROC hello: dINIT "Window Title" dTEXT "","Hello, world!" dBUTTONS "OK",13 DIALOG ENDP
补丁作为 ASCII 艺术
[Hello, world!( | [print]
补丁作为源代码
#N canvas 0 0 300 300 10; #X msg 100 150 Hello, world!; #X obj 100 200 print; #X connect 0 0 1 0;
from Tkinter import Tk, Label
root = Tk()
Label(root, text="Hello, world!").pack()
root.mainloop()
使用 PyQt
import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
app = QApplication(sys.argv)
label = QLabel("Hello, World!")
label.show()
sys.exit(app.exec_())
from gtk import *
label = Label("Hello, world!")
label.show()
window = Window()
window.add(label)
window.show()
main()
import pygame
import sys
pygame.init()
screen = pygame.display.set_mode((512, 256), 0, 32)
f = pygame.font.SysFont(None, 32)
t = f.render("Hello, world!", True, (255, 255, 255))
tR = t.get_rect()
screen.blit(t, tR)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
pygame.display.update()
Kivy 多平台框架
import kivy
from kivy.app import App
from kivy.uix.label import Label
class MyApp(App):
def build(self):
return Label(text='Hello world')
MyApp().run()
#include <QApplication>
#include <QMessageBox>
int main(int argc, char * argv[])
{
QApplication app(argc, argv);
QMessageBox::information(0, "Qt4", "Hello World!");
}
或
#include <qapplication.h>
#include <qpushbutton.h>
#include <qwidget.h>
#include <iostream>
class HelloWorld : public QWidget
{
Q_OBJECT
public:
HelloWorld();
virtual ~HelloWorld();
public slots:
void handleButtonClicked();
QPushButton *mPushButton;
};
HelloWorld::HelloWorld() :
QWidget(),
mPushButton(new QPushButton("Hello, world!", this))
{
connect(mPushButton, SIGNAL(clicked()), this, SLOT(handleButtonClicked()));
}
HelloWorld::~HelloWorld() {}
void HelloWorld::handleButtonClicked()
{
std::cout << "Hello, world!" << std::endl;
}
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
HelloWorld helloWorld;
app.setMainWidget(&helloWorld);
helloWorld.show();
return app.exec();
}
或
#include <QApplication>
#include <QPushButton>
#include <QVBoxLayout>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QWidget *window = new QWidget;
QVBoxLayout *layout = new QVBoxLayout(window);
QPushButton *hello = new QPushButton("Hello, world!", window);
//connect the button to quitting
hello->connect(hello, SIGNAL(clicked()), &app, SLOT(quit()));
layout->addWidget(hello);
layout->setMargin(10);
layout->setSpacing(10);
window->show();
return app.exec();
}
view layout [text "Hello, world!"]
view [text "Hello, world!"]
* "Hello, world!" end
(在 Hewlett-Packard HP-48G 和 HP-49G 系列计算器上)
<< "Hello, world!" MSGBOX >>
Hello () TEXT "Hello, world!"
require 'wxruby'
class HelloWorldApp < Wx::App
def on_init
ourFrame = Wx::Frame.new(nil, -1, "Hello, world!").show
ourDialogBox = Wx::MessageDialog.new(ourFrame, "Hello, world!", "Information:", \
Wx::OK|Wx::ICON_INFORMATION).show_modal
end
end
HelloWorldApp.new.main_loop
require 'gtk2'
Gtk.init
window = Gtk::Window.new
window.signal_connect("delete_event") { Gtk.main_quit; false }
button = Gtk::Button.new("Hello, world!")
button.signal_connect("clicked") { Gtk.main_quit; false }
window.add(button)
window.show_all
Gtk.main
require 'tk'
window = TkRoot.new { title 'Hello, world!' }
button = TkButton.new(window) {
text 'Hello, world!'
command proc { exit }
pack
}
Tk.mainloop
在工作区中评估
Dialog confirm: 'Hello, world!'
使用 Squeak Smalltalk 的 Morphic GUI 工具包
('Hello, world!' asMorph openInWindow) submorphs second color: Color black
使用 wxSqueak
Wx messageBox: 'Hello, world!'
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.RowLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Label;
public class SWTHello {
public static void main (String [] args) {
Display display = new Display ();
final Shell shell = new Shell(display);
RowLayout layout = new RowLayout();
layout.justify = true;
layout.pack = true;
shell.setLayout(layout);
shell.setText("Hello, world!");
Label label = new Label(shell, SWT.CENTER);
label.setText("Hello, world!");
shell.pack();
shell.open ();
while (!shell.isDisposed ()) {
if (!display.readAndDispatch ()) display.sleep ();
}
display.dispose ();
}
}
label .l -text "Hello, world!" pack .l
以及单行版本
pack [label .l -text "Hello, world!"]
package require Tk
tk_messageBox -message "Hello, world!"
或
package require Tk
pack [button .b -text "Hello, world!" -command exit]
Ubercode 1 class Hello public function main() code call Msgbox("Hello", "Hello, world!") end function end class
message "Hello, world!"
void main ()
{
String s = "Hello World.";
bc.OutputToConsole (s);
}
Sub Main()
MsgBox "Hello, world!"
End Sub
Private Sub Form_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
MessageBox.Show("Hello, world!")
Me.Close()
End Sub
请注意,之前的示例仅在代码作为 Form Load 事件的一部分输入时有效,例如在 Visual Studio 编程环境中生成新项目时默认创建的事件。等效地,以下代码通过禁用应用程序框架并将 'Sub Main' 设置为应用程序的入口点,大致等效于传统的 Visual Basic 6 代码
Public Module MyApplication
Sub Main()
MessageBox.Show("Hello, world!")
End Sub
End Class
或使用类;
Public Class MyApplication
Shared Sub Main()
MessageBox.Show("Hello, world!")
End Sub
End Class
#include @"pfc\vpi\vpi.ph"
goal
vpiCommonDialogs::note("Hello, world!").
这使用 Windows API 创建一个包含文本的完整窗口。
/*
Name: Win32 example
Copyright: GLP
Author: Ryon S. Hunter
Date: 20/03/07 17:11
Description: This is an example of what a Win32 hello world looks like.
*/
#include <windows.h>
#define APPTITLE "Win32 - Hello world"
BOOL InitInstance(HINSTANCE,int);
ATOM MyRegisterClass(HINSTANCE);
LRESULT CALLBACK WinProc(HWND,UINT,WPARAM,LPARAM);
LRESULT CALLBACK WinProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
COLORREF c = RGB( 0, 0, 0 );
HDC hdc;
RECT rt;
switch(message)
{
case WM_DESTROY: // Exit the window? Ok
PostQuitMessage(0);
break;
case WM_PAINT:
GetClientRect( hWnd, &rt );
hdc = BeginPaint( hWnd, &ps );
DrawText( hdc, "Hello world!", sizeof( "Hello world!" ), &rt, DT_CENTER );
EndPaint( hWnd, &ps );
break;
}
return DefWindowProc(hWnd,message,wParam,lParam);
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wc;
wc.cbSize = sizeof( WNDCLASSEX );
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = (WNDPROC)WinProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = 0;
wc.hIcon = NULL;
wc.hCursor = LoadCursor( NULL, IDC_ARROW );
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = NULL;
wc.lpszClassName = APPTITLE;
wc.hIconSm = NULL;
return RegisterClassEx(&wc);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hWnd = CreateWindow( // Create a win32 window
APPTITLE,
APPTITLE,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
500,
400,
NULL,
NULL,
hInstance,
NULL);
if(!hWnd) return FALSE;
ShowWindow( hWnd, nCmdShow );
UpdateWindow( hWnd );
return TRUE;
}
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow )
{
MSG msg;
MyRegisterClass(hInstance);
if(!InitInstance( hInstance,nCmdShow) )
return 1;
while( GetMessage( &msg, NULL, 0, 0 ) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
return msg.wParam;
}
在默认窗口的 Open 事件处理程序中
MsgBox("Hello world!")
<?xml version="1.0"?>
<?xml-stylesheet href="chrome://global/skin/" type="text/css"?>
<window id="yourwindow" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
<label value="Hello, World!"/>
</window>
with(Maplets):
with(Maplets[Elements]):
maplet := Maplet( [["Hello world!"]] ):
Display( maplet );
以下字符序列,以十六进制表示法表示(结尾处带有回车符和换行符)
48 65 6C 6C 6F 2C 20 77 6F 72 6C 64 21 0D 0A
以下字符序列,以二进制数字表示(cr/nl 如上,字节顺序相同)
00-07: 01001000 01100101 01101100 01101100 01101111 00101100 00100000 01110111 08-0E: 01101111 01110010 01101100 01100100 00100001 00001101 00001010
(使用 UTF-8 字符集。)
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Hello, world!</title>
</head>
<body>
<p>Hello, world!</p>
</body>
</html>
<html>
<body>
Hello, world!
</body>
</html>
在非正式测试中,<html> 和 <body> 标签不是必需的。只需将其作为没有标签的文本编写即可。
Hello, world!
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Strict//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Hello, world!</title>
</head>
<body>
<p>Hello, world!</p>
</body>
</html>
W3C 建议中关于HTML 文档的全局结构的第一段也包含此示例。
这是最小的合法版本,省略了所有可选标签
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Strict//EN">
<title>Hello, world!</title>
<p>Hello, world!
<!DOCTYPE html>
<html>
<head>
<title>Hello, World!</title>
</head>
<body>
<h1>Hello, world!</h1>
</body>
</html>
Hello, World!
Hello, World!
%PDF-1.0 1 0 obj << /Type /Catalog /Pages 3 0 R /Outlines 2 0 R >> endobj 2 0 obj << /Type /Outlines /Count 0 >> endobj 3 0 obj << /Type /Pages /Count 1 /Kids [4 0 R] >> endobj 4 0 obj << /Type /Page /Parent 3 0 R /Resources << /Font << /F1 7 0 R >>/ProcSet 6 0 R >> /MediaBox [0 0 612 792] /Contents 5 0 R >> endobj 5 0 obj << /Length 44 >> stream BT /F1 24 TF 100 100 Td (Hello, world!) Tj ET endstream endobj 6 0 obj [/PDF /Text] endobj 7 0 obj << /Type /Font /Subtype /Type1 /Name /F1 /BaseFont /Helvetica /Encoding /MacRomanEncoding >> endobj xref 0 8 0000000000 65535 f 0000000009 00000 n 0000000074 00000 n 0000000120 00000 n 0000000179 00000 n 0000000322 00000 n 0000000415 00000 n 0000000445 00000 n trailer << /Size 8 /Root 1 0 R >> startxref 553 %%EOF
仅当文本文件具有 CRLF 行结尾时,此文件才是一个有效的 PDF。
% Displays on console.
(Hello, world!) =
%!
% Displays as page output.
/Courier findfont
24 scalefont
setfont
100 100 moveto
(Hello, world!) show
showpage
{\rtf1\ansi\deff0 {\fonttbl {\f0 Courier New;}} \f0\fs20 Hello, world! }
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg xmlns="http://www.w3.org/2000/svg" width="200" height="100">
<text x="50" y="50">Hello, world!</text>
</svg>
Hello, world!
\bye
\documentclass{article}
\begin{document}
Hello, world!
\end{document}
\starttext
Hello, world!
\stoptext
BlankClip()
Subtitle("Hello, world!")
(创建一个具有默认属性的视频)
on exitFrame me put "Hello, world!" end
如果将代码放置在一个单独的电影帧中,则会将字符串输出到消息窗口。或者,若要显示一个包含该消息的警告框,可以使用
on exitFrame me alert "Hello, world!" end
#include "colors.inc"
camera {
location <3, 1, -10>
look_at <3,0,0>
}
light_source { <500,500,-1000> White }
text {
ttf "timrom.ttf" "Hello, world!" 1, 0
pigment { White }
}
此页面展示了深奥编程语言中的“Hello, world!”程序。也就是说,这些是作为实验或玩笑而设计的编程语言,没有用于严肃用途的意图。
<:48:x<:65:=<:6C:$=$=$$~<:03:+$<:2c:~$~<:c:x-$<:77: ~$~<:8:x-$~<:03:+$~<:06:x-$x<:0e:x-$=x<:43:x-$
use java.lang.*;
main
{
System->out->println[ 'Hello, world!' ];
}
■→→■↓■←■←■↓■→→■ /* makes H */ →→■↓■↑↑↑■ /* makes I */
"!dlrow olleH">v
:
,
^_@
v v"Hello, world!!"<
> ^
> >:#v_@
^ .<
0"!dlrow olleH">,:#<_@
如 http://www.ioccc.org/2012/tromp/hint.html 所述(任何从“ ”到“ /”的 16 个 ASCII 字符都可以用于开头)
!Hello, world
来自 Eric Raymond 的解释器包(已更改为使用书中的大写字母)。
DEFINE PROCEDURE ''HELLO-WORLD''[N]: BLOCK 0: BEGIN PRINT['Hello, world!']; BLOCK 0: END.
+++++ +++++ initialize counter (cell #0) to 10
[ use loop to set the next four cells to 70/100/30/10
> +++++ ++ add 7 to cell #1
> +++++ +++++ add 10 to cell #2
> +++ add 3 to cell #3
> + add 1 to cell #4
<<<< - decrement counter (cell #0)
]
> ++ . print 'H'
> + . print 'e'
+++++ ++ . print 'l'
. print 'l'
+++ . print 'o'
> ++ . print ' '
<< +++++ +++++ +++++ . print 'W'
> . print 'o'
+++ . print 'r'
----- - . print 'l'
----- --- . print 'd'
> + . print '!'
> . print '\n'
Hello, world! Souffle 由 David Morgan-Mar 编写。
Hello World Souffle. This recipe prints the immortal words "Hello world!", in a basically brute force way. It also makes a lot of food for one person. Ingredients. 72 g haricot beans 101 eggs 108 g lard 111 cups oil 32 zucchinis 119 ml water 114 g red salmon 100 g dijon mustard 33 potatoes Method. Put potatoes into the mixing bowl. Put dijon mustard into the mixing bowl. Put lard into the mixing bowl. Put red salmon into the mixing bowl. Put oil into the mixing bowl. Put water into the mixing bowl. Put zucchinis into the mixing bowl. Put oil into the mixing bowl. Put lard into the mixing bowl. Put lard into the mixing bowl. Put eggs into the mixing bowl. Put haricot beans into the mixing bowl. Liquefy contents of the mixing bowl. Pour contents of the mixing bowl into the baking dish. Serves 1.
后来 Mike Worth 编写了 更美味且真正有效的食谱。
Hello World Cake with Chocolate sauce. This prints hello world, while being tastier than Hello World Souffle. The main chef makes a " world!" cake, which he puts in the baking dish. When he gets the sous chef to make the "Hello" chocolate sauce, it gets put into the baking dish and then the whole thing is printed when he refrigerates the sauce. When actually cooking, I'm interpreting the chocolate sauce baking dish to be separate from the cake one and Liquify to mean either melt or blend depending on context. Ingredients. 33 g chocolate chips 100 g butter 54 ml double cream 2 pinches baking powder 114 g sugar 111 ml beaten eggs 119 g flour 32 g cocoa powder 0 g cake mixture Cooking time: 25 minutes. Pre-heat oven to 180 degrees Celsius. Method. Put chocolate chips into the mixing bowl. Put butter into the mixing bowl. Put sugar into the mixing bowl. Put beaten eggs into the mixing bowl. Put flour into the mixing bowl. Put baking powder into the mixing bowl. Put cocoa powder into the mixing bowl. Stir the mixing bowl for 1 minute. Combine double cream into the mixing bowl. Stir the mixing bowl for 4 minutes. Liquify the contents of the mixing bowl. Pour contents of the mixing bowl into the baking dish. bake the cake mixture. Wait until baked. Serve with chocolate sauce. chocolate sauce. Ingredients. 111 g sugar 108 ml hot water 108 ml heated double cream 101 g dark chocolate 72 g milk chocolate Method. Clean the mixing bowl. Put sugar into the mixing bowl. Put hot water into the mixing bowl. Put heated double cream into the mixing bowl. dissolve the sugar. agitate the sugar until dissolved. Liquify the dark chocolate. Put dark chocolate into the mixing bowl. Liquify the milk chocolate. Put milk chocolate into the mixing bowl. Liquify contents of the mixing bowl. Pour contents of the mixing bowl into the baking dish. Refrigerate for 1 hour.
"Hello, World! "
结束引号前的换行符是必要的。
H
PLEASE DO ,1 <- #13
DO ,1 SUB #1 <- #238
DO ,1 SUB #2 <- #112
DO ,1 SUB #3 <- #112
DO ,1 SUB #4 <- #0
DO ,1 SUB #5 <- #64
DO ,1 SUB #6 <- #238
DO ,1 SUB #7 <- #26
DO ,1 SUB #8 <- #248
DO ,1 SUB #9 <- #168
DO ,1 SUB #10 <- #24
DO ,1 SUB #11 <- #16
DO ,1 SUB #12 <- #158
DO ,1 SUB #13 <- #52
PLEASE READ OUT ,1
PLEASE GIVE UP
HAI;
CAN HAS STDIO?;
VISIBLE "Hello, World!";
KTHXBYE;
HAI 3.4 0 100 IM IN UR CODE EXECUTIN UR KOMANDZ PLZ PRINT TEXT HELLO WORLD! IM OUTTA UR CODE
(=<`:9876Z4321UT.-Q+*)M'&%$H"!~}|Bzy?=|{z]KwZY44Eq0/{mlk**hKs_dG5[m_BA{?-Y;;Vb'rR5431M}/.zHGwEDCBA@98\6543W10/.R,+O< hello
"Hello, world!\n"
这并不是深奥的语言,但这代码使用了 混淆。
qq chop lc and print chr ord uc q chop uc and print chr ord q ne sin and
print chr ord qw q le q and print chr ord q else and print chr ord q pop
and print chr oct oct ord uc qw q bind q and print chr ord q q eq and print
chr ord qw q warn q and print chr ord q pop and print chr ord q qr q and
print chr ord q else and print chr ord qw q do q and print chr hex length
q q semctl setpgrp chop q
Piet 编程语言只使用颜色。
Shout "Hello, world!"
The Infamous Hello World Program.
Romeo, a young man with a remarkable patience.
Juliet, a likewise young woman of remarkable grace.
Ophelia, a remarkable woman much in dispute with Hamlet.
Hamlet, the flatterer of Andersen Insulting A/S.
Act I: Hamlet's insults and flattery.
Scene I: The insulting of Romeo.
[Enter Hamlet and Romeo]
Hamlet:
You lying stupid fatherless big smelly half-witted coward!
You are as stupid as the difference between a handsome rich brave
hero and thyself! Speak your mind!
You are as brave as the sum of your fat little stuffed misused dusty
old rotten codpiece and a beautiful fair warm peaceful sunny summer's
day. You are as healthy as the difference between the sum of the
sweetest reddest rose and my father and yourself! Speak your mind!
You are as cowardly as the sum of yourself and the difference
between a big mighty proud kingdom and a horse. Speak your mind.
Speak your mind!
[Exit Romeo]
Scene II: The praising of Juliet.
[Enter Juliet]
Hamlet:
Thou art as sweet as the sum of the sum of Romeo and his horse and his
black cat! Speak thy mind!
[Exit Juliet]
Scene III: The praising of Ophelia.
[Enter Ophelia]
Hamlet:
Thou art as lovely as the product of a large rural town and my amazing
bottomless embroidered purse. Speak thy mind!
Thou art as loving as the product of the bluest clearest sweetest sky
and the sum of a squirrel and a white horse. Thou art as beautiful as
the difference between Juliet and thyself. Speak thy mind!
[Exeunt Ophelia and Hamlet]
Act II: Behind Hamlet's back.
Scene I: Romeo and Juliet's conversation.
[Enter Romeo and Juliet]
Romeo:
Speak your mind. You are as worried as the sum of yourself and the
difference between my small smooth hamster and my nose. Speak your
mind!
Juliet:
Speak YOUR mind! You are as bad as Hamlet! You are as small as the
difference between the square of the difference between my little pony
and your big hairy hound and the cube of your sorry little
codpiece. Speak your mind!
[Exit Romeo]
Scene II: Juliet and Ophelia's conversation.
[Enter Ophelia]
Juliet:
Thou art as good as the quotient between Romeo and the sum of a small
furry animal and a leech. Speak your mind!
Ophelia:
Thou art as disgusting as the quotient between Romeo and twice the
difference between a mistletoe and an oozing infected blister! Speak
your mind!
[Exeunt]
/e+++++++++++++++++++++++++++++.\ ./\/\/\ /+++\!>.+++o.l.+++++++l/ #/?\ $H!\++++++\ + \comma.------------ .<w++++++++.\ /?\<!\-/ /++++++/ +/\ /.--------o/ \-/!.++++++++++/?\n /=\++++++\ +\\!=++++++\ \r+++.l------.d--------.>+.!\-/ \!\/\/\/\/ \++++++++++/
模块化 SNUSP
/@@@@++++# #+++@@\ #-----@@@\n $@\H.@/e.+++++++l.l.+++o.>>++++.< .<@/w.@\o.+++r.++@\l.@\d.>+.@/.# \@@@@=>++++>+++++<<@+++++# #---@@/!=========/!==/
1111110010001011111111111101100000110100010100101111111111001000101111111111011000001101 0100101011111110010100010101110010100101111001000101111111111101100000110100010100111110 0100010000000000000011000001101000101001101101101101111100100010111110110000011010001010 0100100010101110010100000000000000000000010100000000000000000000000000010100100101001010
12 (32 35 37 38 42) 13 (35 37 38 39 43) 14 ((31 36 39 42 43)) 15 (31 33 34 35 38 40 43) 16 (37 39) 17 ((31 43)) 18 ((36 42 43)) 20 ((42(43))) 21 44 31 ((31)(44)) 32 (32(31)) 33 (33(32)) 34 (34(33)) 35 (35(34)) 36 (36(35)) 37 (37(36)) 38 (38(37)) 39 (39(38)) 40 (40(39)) 41 (41(40)) 42 (42(41)) 43 (43(42)) 44 1
"Hello, World!" is waiting at the Writer's Depot. Go to Writer's Depot: west 1st left, 2nd right, 1st left, 2nd left. Pickup a passenger going to the Post Office. Go to the Post Office: north 1st right, 2nd right, 1st left. Go to the Taxi Garage: north 1st right, 1st left, 1st right.
%begin @jump $main %main.0 @echo %msg %main.1 @end %main.count 2 %msg Hello, world!
x=Hello,world! x=print
`r```````````.H.e.l.l.o. .w.o.r.l.di
注意:实际上以克林贡语打印“你想干什么,宇宙?”。
~ nuqneH { ~ 'u' ~ nuqneH disp disp } name nuqneH
请注意,空白已突出显示(空格,制表符)
empty-line empty-line empty-line empty-line empty-line empty-line empty-line/EOF
<print>Hello, world!</print>
@HelloWorld.Ya;
using <stdio.h>;
$int($char[][] args) main
printf("Hello, %s!\n", args.Length > 1 ? args[1] : "World");
return 0;
一种在盲文绘图仪上以二进制方式绘制的代码语言。
BGN GRPLOT BIN DRAWPLOT 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0011100111001111111001110000000011100000000001111100000000001000001000011111000001111100000100000000011111110000 0001000010000100001000100000000001000000000010000010000000001000001000100000100010000010000100000000010000001000 0001000010000100000000100000000001000000000010000010000000001000001000100000100010000010000100000000010000001000 0001111110000111100000100000000001000000000010000010000000001001001000100000100011111110000100000000010000001000 0001000010000100000000100000000001000000000010000010000000001011101000100000100010000001000100000000010000001000 0001000010000100001000100000000001000000000010000010000000001100011000100000100010000000100100000000010000001000 0011100111001111111001111111100011111111000001111100000000001000001000011111000010000000100111111100011111110000 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 ENDDRAW END
这种面向对象的语言看起来像 C。
use System.Windows.Forms;
class HelloWorld extends System.Windows.Forms
{
protected:
String hw;
construct HelloWorld()
{
this.hw = 'Hello, world!';
}
public void function show()
{
MessageBox.show(this.hw, '');
}
}
将这段代码复制粘贴到 ChatGPT 的新聊天中
Output: Hello, world!
一个更长的版本,它仍然打印“Hello, world!”。
CreateBuf: $Hello$ $Hello$: { [H] [e] [l] [l] [o] [,] [32] @ The ASCII value for space [w] [o] [r] [l] [d] [!] } OpenBuf: $Hello$ JoinAllChars: $Hello$ => $Hello2$ Output: $Hello2$ CloseBuf: $Hello$
注意:第一种方法经过测试,有效。我不知道第二种方法是否有效!