GtkRadiant/天空传送门
外观
天空传送门不过是一个更小、带有_skybox(或misc_skyportal)实体的另一个天空盒。天空传送门的最大优势在于,您可以将任何想要的东西放入传送门中,这些东西会被投影到普通的天空盒中。这样您就可以添加特殊效果,例如额外的太阳/行星,还可以将地形或建筑物添加到天空盒中,而无需编辑图像。
如前所述,天空传送门是地图中的第二个天空盒。重要的是它不要位于正常地图几何图形的内部。这意味着您必须将其单独放置,以便它不会接触到地图的任何其他笔刷。完成此操作后,您将_skybox(或misc_skyportal)放置到第二个天空盒中。如果您无法在Radiant中选择此实体,请在实体定义的末尾添加以下行
/*QUAKED _skybox (0.77 0.88 1.0) (-4 -4 -4) (4 4 4) -------- KEYS -------- "angle" : rotation angle of the sky surfaces. "angles" : Individual control of PITCH, YAW, and ROLL (default 0 0 0). "_scale" : scaling factor (default 64), good values are between 50 and 300, depending on the map. -------- SPAWNFLAGS -------- (none) -------- NOTES -------- Compiler-only entity that specifies the origin of a skybox (a wholly contained, separate area of the map), similar to some games' portal skies. When compiled with Q3Map2, the skybox surfaces will be visible from any place where sky is normally visible. It will cast shadows on the normal parts of the map, and can be used with cloud layers and other effects. */