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OpenGL 编程/词汇表
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来自维基教科书,开放的世界,开放的书籍
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OpenGL 编程
FBO:帧缓冲对象:离屏绘制 -
w:帧缓冲对象
索引:数组中的位置,在
glDrawElements
中使用,以任意顺序引用顶点(复数:索引)
索引:索引的复数形式
VBO:顶点缓冲对象 -
w:顶点缓冲对象
顶点:三维空间中的一个点(复数:顶点) -
w:顶点 (geometry)
顶点:顶点的复数形式
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OpenGL 编程
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书籍:OpenGL 编程
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